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Sunday, August 18, 2013

More about Black Legion Artefacts (UPDATE)



Artefacts

(1) S: User AP3 Daemon Weapon Melee, +1I


(2) -1T; Re-roll ones for invulnerable saves

(3) Can expend up to 3 warp charges (Psyker only); each charge after the first extends range by 6"; Nova, S4 AP5 2d6 Assault Blind & Ignore Cover - Psyker is removed from play if it fails psychic test

(4) One use only; S5 AP4 Heavy 1 Large Blast & Ignores Cover - Each model with an armor value takes d3 penetrating hits

(5) Hand of Darkness - S:User x2 AP1 Melee Fleshbane, Armorbane, Instant Death

(6) Grants Eternal Warrior and Adamantium Will


Analysis

(1) will be good for champions.

(2) is meh. : (

Use a spell familiar for (3).

The fourth Artefact is maybe the best... Really good versus mech armies.

Both (5) and (6) are really good... Use (6) for your Daemon Prince.


A lot of people don't like the supplement but it gives you more options and you can ally with CSM.

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